diff --git a/kitty/cell_fragment.glsl b/kitty/cell_fragment.glsl index f36c96404..87994dc9d 100644 --- a/kitty/cell_fragment.glsl +++ b/kitty/cell_fragment.glsl @@ -80,7 +80,7 @@ vec4 blend_onto_opaque_premul(vec3 over, float over_alpha, vec3 under) { * 1) Draw background for all cells * 2) Draw the images that are supposed to be below both the background and text, if any. This happens in the graphics shader * 3) Draw the background of cells that don't have the default background if any images were drawn in 2 above - 4) Draw the images that are supposed to be below text but not background, again in graphics shader. + * 4) Draw the images that are supposed to be below text but not background, again in graphics shader. * 5) Draw the special cells (selection/cursor). Output is same as from step 1, with bg_alpha 1 for special cells and 0 otherwise * 6) Draw the foreground -- expected output is color with alpha which is blended using the opaque blend func * 7) Draw the images that are supposed to be above text again in the graphics shader