Merge branch 'wayland-fixes' of https://github.com/Nefsen402/kitty

This commit is contained in:
Kovid Goyal 2022-03-10 17:37:29 +05:30
commit 064d0fa6f1
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4 changed files with 68 additions and 52 deletions

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@ -263,11 +263,11 @@ static bool
create_shm_buffers(_GLFWwindow* window) { create_shm_buffers(_GLFWwindow* window) {
const unsigned scale = window->wl.scale >= 1 ? window->wl.scale : 1; const unsigned scale = window->wl.scale >= 1 ? window->wl.scale : 1;
const size_t vertical_width = decs.metrics.width, vertical_height = window->wl.current.height + decs.metrics.top; const size_t vertical_width = decs.metrics.width, vertical_height = window->wl.height + decs.metrics.top;
const size_t horizontal_height = decs.metrics.width, horizontal_width = window->wl.current.width + 2 * decs.metrics.width; const size_t horizontal_height = decs.metrics.width, horizontal_width = window->wl.width + 2 * decs.metrics.width;
decs.mapping.size = 0; decs.mapping.size = 0;
decs.mapping.size += init_buffer_pair(&decs.top.buffer, window->wl.current.width, decs.metrics.top, scale); decs.mapping.size += init_buffer_pair(&decs.top.buffer, window->wl.width, decs.metrics.top, scale);
decs.mapping.size += init_buffer_pair(&decs.left.buffer, vertical_width, vertical_height, scale); decs.mapping.size += init_buffer_pair(&decs.left.buffer, vertical_width, vertical_height, scale);
decs.mapping.size += init_buffer_pair(&decs.bottom.buffer, horizontal_width, horizontal_height, scale); decs.mapping.size += init_buffer_pair(&decs.bottom.buffer, horizontal_width, horizontal_height, scale);
decs.mapping.size += init_buffer_pair(&decs.right.buffer, vertical_width, vertical_height, scale); decs.mapping.size += init_buffer_pair(&decs.right.buffer, vertical_width, vertical_height, scale);
@ -347,8 +347,8 @@ ensure_csd_resources(_GLFWwindow *window) {
const bool is_focused = window->id == _glfw.focusedWindowId; const bool is_focused = window->id == _glfw.focusedWindowId;
const bool focus_changed = is_focused != decs.for_window_state.focused; const bool focus_changed = is_focused != decs.for_window_state.focused;
const bool size_changed = ( const bool size_changed = (
decs.for_window_state.width != window->wl.current.width || decs.for_window_state.width != window->wl.width ||
decs.for_window_state.height != window->wl.current.height || decs.for_window_state.height != window->wl.height ||
decs.for_window_state.scale != window->wl.scale || decs.for_window_state.scale != window->wl.scale ||
!decs.mapping.data !decs.mapping.data
); );
@ -368,11 +368,11 @@ ensure_csd_resources(_GLFWwindow *window) {
if (!decs.left.surface) create_csd_surfaces(window, &decs.left); if (!decs.left.surface) create_csd_surfaces(window, &decs.left);
position_csd_surface(&decs.left, x, y, scale); position_csd_surface(&decs.left, x, y, scale);
x = -decs.metrics.width; y = window->wl.current.height; x = -decs.metrics.width; y = window->wl.height;
if (!decs.bottom.surface) create_csd_surfaces(window, &decs.bottom); if (!decs.bottom.surface) create_csd_surfaces(window, &decs.bottom);
position_csd_surface(&decs.bottom, x, y, scale); position_csd_surface(&decs.bottom, x, y, scale);
x = window->wl.current.width; y = -decs.metrics.top; x = window->wl.width; y = -decs.metrics.top;
if (!decs.right.surface) create_csd_surfaces(window, &decs.right); if (!decs.right.surface) create_csd_surfaces(window, &decs.right);
position_csd_surface(&decs.right, x, y, scale); position_csd_surface(&decs.right, x, y, scale);
@ -382,8 +382,8 @@ ensure_csd_resources(_GLFWwindow *window) {
damage_csd(bottom, is_focused ? decs.bottom.buffer.front : decs.bottom.buffer.back); damage_csd(bottom, is_focused ? decs.bottom.buffer.front : decs.bottom.buffer.back);
damage_csd(right, is_focused ? decs.right.buffer.front : decs.right.buffer.back); damage_csd(right, is_focused ? decs.right.buffer.front : decs.right.buffer.back);
decs.for_window_state.width = window->wl.current.width; decs.for_window_state.width = window->wl.width;
decs.for_window_state.height = window->wl.current.height; decs.for_window_state.height = window->wl.height;
decs.for_window_state.scale = window->wl.scale; decs.for_window_state.scale = window->wl.scale;
decs.for_window_state.focused = is_focused; decs.for_window_state.focused = is_focused;
return true; return true;

4
glfw/wl_init.c vendored
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@ -206,7 +206,7 @@ static void pointerHandleMotion(void* data UNUSED,
case BOTTOM_DECORATION: case BOTTOM_DECORATION:
if (x < window->wl.decorations.metrics.width) if (x < window->wl.decorations.metrics.width)
cursorShape = GLFW_SW_RESIZE_CURSOR; cursorShape = GLFW_SW_RESIZE_CURSOR;
else if (x > window->wl.current.width + window->wl.decorations.metrics.width) else if (x > window->wl.width + window->wl.decorations.metrics.width)
cursorShape = GLFW_SE_RESIZE_CURSOR; cursorShape = GLFW_SE_RESIZE_CURSOR;
else else
cursorShape = GLFW_VRESIZE_CURSOR; cursorShape = GLFW_VRESIZE_CURSOR;
@ -274,7 +274,7 @@ static void pointerHandleButton(void* data UNUSED,
case BOTTOM_DECORATION: case BOTTOM_DECORATION:
if (x < window->wl.decorations.metrics.width) if (x < window->wl.decorations.metrics.width)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT; edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (x > window->wl.current.width + window->wl.decorations.metrics.width) else if (x > window->wl.width + window->wl.decorations.metrics.width)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT; edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM; edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;

8
glfw/wl_platform.h vendored
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@ -127,11 +127,16 @@ typedef enum WaylandWindowState {
static const WaylandWindowState TOPLEVEL_STATE_DOCKED = TOPLEVEL_STATE_MAXIMIZED | TOPLEVEL_STATE_FULLSCREEN | TOPLEVEL_STATE_TILED_TOP | TOPLEVEL_STATE_TILED_LEFT | TOPLEVEL_STATE_TILED_RIGHT | TOPLEVEL_STATE_TILED_BOTTOM; static const WaylandWindowState TOPLEVEL_STATE_DOCKED = TOPLEVEL_STATE_MAXIMIZED | TOPLEVEL_STATE_FULLSCREEN | TOPLEVEL_STATE_TILED_TOP | TOPLEVEL_STATE_TILED_LEFT | TOPLEVEL_STATE_TILED_RIGHT | TOPLEVEL_STATE_TILED_BOTTOM;
enum WaylandWindowPendingState {
PENDING_STATE_TOPLEVEL = 1,
PENDING_STATE_DECORATION = 2
};
// Wayland-specific per-window data // Wayland-specific per-window data
// //
typedef struct _GLFWwindowWayland typedef struct _GLFWwindowWayland
{ {
int width, height;
bool visible; bool visible;
bool hovered; bool hovered;
bool transparent; bool transparent;
@ -216,10 +221,11 @@ typedef struct _GLFWwindowWayland
unsigned int x, y; unsigned int x, y;
} axis_discrete_count; } axis_discrete_count;
uint32_t pending_state;
struct { struct {
int width, height; int width, height;
uint32_t toplevel_states; uint32_t toplevel_states;
bool set; uint32_t decoration_mode;
} current, pending; } current, pending;
} _GLFWwindowWayland; } _GLFWwindowWayland;

88
glfw/wl_window.c vendored
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@ -206,7 +206,7 @@ static void setOpaqueRegion(_GLFWwindow* window)
if (!region) if (!region)
return; return;
wl_region_add(region, 0, 0, window->wl.current.width, window->wl.current.height); wl_region_add(region, 0, 0, window->wl.width, window->wl.height);
wl_surface_set_opaque_region(window->wl.surface, region); wl_surface_set_opaque_region(window->wl.surface, region);
wl_surface_commit(window->wl.surface); wl_surface_commit(window->wl.surface);
wl_region_destroy(region); wl_region_destroy(region);
@ -216,9 +216,9 @@ static void setOpaqueRegion(_GLFWwindow* window)
static void static void
resizeFramebuffer(_GLFWwindow* window) { resizeFramebuffer(_GLFWwindow* window) {
int scale = window->wl.scale; int scale = window->wl.scale;
int scaledWidth = window->wl.current.width * scale; int scaledWidth = window->wl.width * scale;
int scaledHeight = window->wl.current.height * scale; int scaledHeight = window->wl.height * scale;
debug("Resizing framebuffer to: %dx%d at scale: %d\n", window->wl.current.width, window->wl.current.height, scale); debug("Resizing framebuffer to: %dx%d at scale: %d\n", window->wl.width, window->wl.height, scale);
wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0);
if (!window->wl.transparent) setOpaqueRegion(window); if (!window->wl.transparent) setOpaqueRegion(window);
_glfwInputFramebufferSize(window, scaledWidth, scaledHeight); _glfwInputFramebufferSize(window, scaledWidth, scaledHeight);
@ -234,14 +234,14 @@ clipboard_mime(void) {
return buf; return buf;
} }
static void static bool
dispatchChangesAfterConfigure(_GLFWwindow *window, int32_t width, int32_t height) { dispatchChangesAfterConfigure(_GLFWwindow *window, int32_t width, int32_t height) {
bool size_changed = width != window->wl.current.width || height != window->wl.current.height; bool size_changed = width != window->wl.width || height != window->wl.height;
bool scale_changed = checkScaleChange(window); bool scale_changed = checkScaleChange(window);
if (size_changed) { if (size_changed) {
_glfwInputWindowSize(window, width, height); _glfwInputWindowSize(window, width, height);
window->wl.current.width = width; window->wl.current.height = height; window->wl.width = width; window->wl.height = height;
resizeFramebuffer(window); resizeFramebuffer(window);
} }
@ -252,6 +252,8 @@ dispatchChangesAfterConfigure(_GLFWwindow *window, int32_t width, int32_t height
} }
_glfwInputWindowDamage(window); _glfwInputWindowDamage(window);
return size_changed || scale_changed;
} }
static void static void
@ -269,24 +271,8 @@ xdgDecorationHandleConfigure(void* data,
uint32_t mode) uint32_t mode)
{ {
_GLFWwindow* window = data; _GLFWwindow* window = data;
window->wl.pending.decoration_mode = mode;
bool has_server_side_decorations = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); window->wl.pending_state |= PENDING_STATE_DECORATION;
debug("XDG decoration configure event received: has_server_side_decorations: %d\n", has_server_side_decorations);
if (has_server_side_decorations == window->wl.decorations.serverSide) return;
window->wl.decorations.serverSide = has_server_side_decorations;
int width = window->wl.current.width, height = window->wl.current.height;
if (window->wl.decorations.serverSide) {
free_csd_surfaces(window);
height += window->wl.decorations.metrics.visible_titlebar_height;
} else {
ensure_csd_resources(window);
}
set_csd_window_geometry(window, &width, &height);
dispatchChangesAfterConfigure(window, width, height);
ensure_csd_resources(window);
wl_surface_commit(window->wl.surface);
debug("final window content size: %dx%d\n", window->wl.current.width, window->wl.current.height);
inform_compositor_of_window_geometry(window, "configure-decorations");
} }
static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = { static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = {
@ -384,8 +370,8 @@ static bool createSurface(_GLFWwindow* window,
if (!window->wl.native) if (!window->wl.native)
return false; return false;
window->wl.current.width = wndconfig->width; window->wl.width = wndconfig->width;
window->wl.current.height = wndconfig->height; window->wl.height = wndconfig->height;
window->wl.user_requested_content_size.width = wndconfig->width; window->wl.user_requested_content_size.width = wndconfig->width;
window->wl.user_requested_content_size.height = wndconfig->height; window->wl.user_requested_content_size.height = wndconfig->height;
window->wl.scale = 1; window->wl.scale = 1;
@ -479,7 +465,7 @@ xdgToplevelHandleConfigure(void* data,
window->wl.pending.toplevel_states = new_states; window->wl.pending.toplevel_states = new_states;
window->wl.pending.width = width; window->wl.pending.width = width;
window->wl.pending.height = height; window->wl.pending.height = height;
window->wl.pending.set = true; window->wl.pending_state |= PENDING_STATE_TOPLEVEL;
} }
static void xdgToplevelHandleClose(void* data, static void xdgToplevelHandleClose(void* data,
@ -500,11 +486,10 @@ static void xdgSurfaceHandleConfigure(void* data,
{ {
_GLFWwindow* window = data; _GLFWwindow* window = data;
xdg_surface_ack_configure(surface, serial); xdg_surface_ack_configure(surface, serial);
if (window->wl.pending.set) { if (window->wl.pending_state & PENDING_STATE_TOPLEVEL) {
uint32_t new_states = window->wl.pending.toplevel_states; uint32_t new_states = window->wl.pending.toplevel_states;
int width = window->wl.pending.width; int width = window->wl.pending.width;
int height = window->wl.pending.height; int height = window->wl.pending.height;
window->wl.pending.set = false;
if (new_states != window->wl.current.toplevel_states || if (new_states != window->wl.current.toplevel_states ||
width != window->wl.current.width || width != window->wl.current.width ||
@ -512,18 +497,43 @@ static void xdgSurfaceHandleConfigure(void* data,
bool live_resize_done = !(new_states & TOPLEVEL_STATE_RESIZING) && (window->wl.current.toplevel_states & TOPLEVEL_STATE_RESIZING); bool live_resize_done = !(new_states & TOPLEVEL_STATE_RESIZING) && (window->wl.current.toplevel_states & TOPLEVEL_STATE_RESIZING);
window->wl.current.toplevel_states = new_states; window->wl.current.toplevel_states = new_states;
set_csd_window_geometry(window, &width, &height); window->wl.current.width = width;
dispatchChangesAfterConfigure(window, width, height); window->wl.current.height = height;
debug("final window content size: %dx%d\n", window->wl.current.width, window->wl.current.height);
_glfwInputWindowFocus(window, window->wl.current.toplevel_states & TOPLEVEL_STATE_ACTIVATED); _glfwInputWindowFocus(window, window->wl.current.toplevel_states & TOPLEVEL_STATE_ACTIVATED);
ensure_csd_resources(window);
inform_compositor_of_window_geometry(window, "configure");
if (live_resize_done) _glfwInputLiveResize(window, false); if (live_resize_done) _glfwInputLiveResize(window, false);
} }
} }
if (window->wl.pending_state & PENDING_STATE_DECORATION) {
uint32_t mode = window->wl.pending.decoration_mode;
bool has_server_side_decorations = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
debug("XDG decoration configure event received: has_server_side_decorations: %d\n", has_server_side_decorations);
window->wl.decorations.serverSide = has_server_side_decorations;
window->wl.current.decoration_mode = mode;
}
bool resized = false;
if (window->wl.pending_state) {
int width = window->wl.pending.width, height = window->wl.pending.height;
set_csd_window_geometry(window, &width, &height);
resized = dispatchChangesAfterConfigure(window, width, height);
if (window->wl.decorations.serverSide) {
free_csd_surfaces(window);
} else {
ensure_csd_resources(window);
}
debug("final window content size: %dx%d\n", width, height);
}
inform_compositor_of_window_geometry(window, "configure");
if (!resized) {
wl_surface_commit(window->wl.surface); wl_surface_commit(window->wl.surface);
} }
window->wl.pending_state = 0;
}
static const struct xdg_surface_listener xdgSurfaceListener = { static const struct xdg_surface_listener xdgSurfaceListener = {
xdgSurfaceHandleConfigure xdgSurfaceHandleConfigure
}; };
@ -904,19 +914,19 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window UNUSED, int xpos UNUSED, int
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{ {
if (width) if (width)
*width = window->wl.current.width; *width = window->wl.width;
if (height) if (height)
*height = window->wl.current.height; *height = window->wl.height;
} }
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{ {
if (width != window->wl.current.width || height != window->wl.current.height) { if (width != window->wl.width || height != window->wl.height) {
window->wl.user_requested_content_size.width = width; window->wl.user_requested_content_size.width = width;
window->wl.user_requested_content_size.height = height; window->wl.user_requested_content_size.height = height;
int32_t w = 0, h = 0; int32_t w = 0, h = 0;
set_csd_window_geometry(window, &w, &h); set_csd_window_geometry(window, &w, &h);
window->wl.current.width = w; window->wl.current.height = h; window->wl.width = w; window->wl.height = h;
resizeFramebuffer(window); resizeFramebuffer(window);
ensure_csd_resources(window); ensure_csd_resources(window);
wl_surface_commit(window->wl.surface); wl_surface_commit(window->wl.surface);