More fixes for compiling on mojave

This commit is contained in:
Kovid Goyal 2018-10-03 21:50:39 +05:30
parent cbab3b56de
commit 0484365de6
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@ -27,6 +27,11 @@
#include "internal.h"
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 101400)
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
#endif
static void makeContextCurrentNSGL(_GLFWwindow* window)
{
if (window)
@ -49,7 +54,7 @@ static void swapIntervalNSGL(int interval)
GLint sync = interval;
[window->context.nsgl.object setValues:&sync
forParameter:NSOpenGLCPSwapInterval];
forParameter:NSOpenGLContextParameterSwapInterval];
}
static int extensionSupportedNSGL(const char* extension)
@ -299,7 +304,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
if (fbconfig->transparent)
{
GLint opaque = 0;
[window->context.nsgl.object setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
[window->context.nsgl.object setValues:&opaque forParameter:NSOpenGLContextParameterSurfaceOpacity];
}
[window->context.nsgl.object setView:window->ns.view];
@ -332,4 +337,3 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
return window->context.nsgl.object;
}