Add a little more event loop debug output
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@@ -313,3 +313,4 @@ SPRITE_MAP_HANDLE alloc_sprite_map(unsigned int, unsigned int);
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SPRITE_MAP_HANDLE free_sprite_map(SPRITE_MAP_HANDLE);
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static inline void safe_close(int fd) { while(close(fd) != 0 && errno == EINTR); }
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void log_event(const char *format, ...) __attribute__((format(printf, 1, 2)));
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